Oblivion Remastered guide · Updated
Your Oblivion Remastered mods on another PC.
Oblivion Remastered mods live in four places. SyncCrate copies all four from the host to another PC, and after the first time only the files that changed.
FreeOpen sourceNo cloudWin · macOS · Linux
// 01 Why
Why Oblivion Remastered mods are hard to move
Oblivion Remastered runs the old Oblivion engine and Unreal Engine 5 together, so mods are split: plugins in ObvData/Data, pak mods in ~mods, OBSE plugins and UE4SS mods under Binaries/Win64.
Copying all of that by hand, without also copying the game's own files and the paid Deluxe content, is easy to get wrong.
With SyncCrate one PC hosts and the other matches it, folder by folder, and only the differences are copied.
// 02 What syncs
What SyncCrate syncs for Oblivion Remastered
| Folder | Path in the game folder | Files |
|---|---|---|
| Plugins (Data) | OblivionRemastered/Content/Dev/ObvData/Data/Mod plugins (.esp, .esm) and archives (.bsa) in ObvData/Data. The game's own plugins, its DLC and the Deluxe content are skipped, and so is Plugins.txt. | .esp .esm .bsa |
| Pak Mods | OblivionRemastered/Content/Paks/~mods/Pak mods in Content/Paks/~mods. | .pak .ucas .utoc |
| OBSE Plugins | OblivionRemastered/Binaries/Win64/OBSE/Plugins/OBSE64 plugins. | All files |
| UE4SS Mods | OblivionRemastered/Binaries/Win64/ue4ss/Mods/UE4SS mods. | All files |
// Where it looks
- Steam
steamapps/common/Oblivion Remasteredin every Steam library, on every drive- Anywhere else
- Point SyncCrate at the folder yourself, once
Built in for Oblivion Remastered
- Script warnings.
.dlland.luafiles run code on your PC, so they're flagged for you to review before they sync. - Disabling that sticks. Turning a mod off renames it to
.disabledin place, because the game also loads mods from subfolders. - Game-running warning. SyncCrate warns you before syncing while Oblivion Remastered is still open.
- Undo and history. Undo the last sync in one click, and put back any single file a sync replaced or deleted.
// 03 How it works
Sync Oblivion Remastered in three steps
Install and add the game
Install SyncCrate on every PC and add Oblivion Remastered in the Game Browser. Its folder is found automatically.
One PC hosts
The PC with the setup everyone should have clicks Start Hosting. The others pick it under Scan for Hosts on the same network, or paste its join code from anywhere.
Compare and sync
Check the list of new, changed and conflicting files, then Sync Now. Only the files that differ are copied, PC to PC.
TipEach PC needs its own game, OBSE64 and UE4SS installed once. SyncCrate copies the mods, not the loaders.
// 04 Common problems
When Oblivion Remastered mods don't match
Paid content shouldn't travel
The Deluxe upgrade and the DLC sit in the same Data folder as your mods.
The game's own files, the DLC and the Deluxe content are never synced. Only mods are.
Load order
Which plugins are active is in
Plugins.txt, which also lists the game's own files.SyncCrate copies the files. Enable the new plugins with your mod manager on the other PC.
Four folders to keep in step
Missing one folder breaks mods that depend on each other.
All four sync together in one plan.
// 05 Oblivion Remastered
Good to know
- Only mods sync. Oblivion Remastered's own plugins and archives, and its DLC, are skipped, so nothing paid is copied and base files are never replaced.
- Load order isn't synced. Enable and sort the new plugins with your mod manager or LOOT on the other PC.
- OBSE64 itself sits next to the game's exe and isn't copied. Install it on each PC.
- Your settings stay yours. Saves and
.inifiles live in Documents and aren't synced. - Scripts run code.
.dllfiles are flagged before they sync, and nothing changes until you approve the list. - Virtual file systems: mod managers that keep mods in their own folder and only show them to the game while it runs aren't covered. SyncCrate copies what's really in the game's folders.
// FAQ
Oblivion Remastered questions
Does it copy the Deluxe content?
No. The Deluxe upgrade, the DLC and the game's own plugins are skipped. Each PC needs its own.
Does it sync my load order?
No. Enable and sort the plugins on the other PC with your mod manager.
Is the original Oblivion supported?
Yes, as a separate game: see [Oblivion](oblivion).
Where are the mods?
In the game folder under OblivionRemastered: Content/Dev/ObvData/Data, Content/Paks/~mods and Binaries/Win64.
// Related game guides
All games · SyncCrate supports 123 games.
// Free · Open source · Windows, macOS, Linux
Same Oblivion Remastered setup on every PC.
Install SyncCrate on each PC, one of you hosts, everyone else joins. No accounts, no cloud, nothing uploaded anywhere.

