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Hollow Knight guide · Updated

Same Hollow Knight mods on every PC.

Your randomizer setup, your multiplayer mods or your favorite quality-of-life tweaks, on a friend's PC or your laptop. SyncCrate copies the host's Hollow Knight Mods folder, and after the first time only what changed.

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// 01 Why

Why Hollow Knight mod setups drift apart

Hollow Knight mods run on the community Modding API and live in the Mods folder deep inside the game's data folder. Most people install them with a mod installer like Lumafly or Scarab, one PC at a time, and a mod often needs a couple of library mods to work.

That's fine for one PC. For a randomizer race, a friend group playing together with HKMP, or a second PC of your own, everyone needs the same mods and versions, and matching them by hand means comparing lists.

SyncCrate syncs the Mods folder from one PC to the others. Files are compared by content, only the differences are copied, and you see the list before anything changes.

// 02 What syncs

What SyncCrate syncs for Hollow Knight

FolderPath in the game folderFiles
Modshollow_knight_Data/Managed/Mods/Mods in hollow_knight_Data/Managed/Mods: their .dll files, settings and assets, in the same folders as on the host..dll .json .txt .png .pdb

// Where it looks

Steam
steamapps/common/Hollow Knight in every Steam library, on every drive
Windows
C:\GOG Games\Hollow Knight
Anywhere else
Point SyncCrate at the folder yourself, once

Built in for Hollow Knight

  • Script warnings. .dll files run code on your PC, so they're flagged for you to review before they sync.
  • Turn mods on and off. Disabled mods move to a _Disabled folder the game doesn't load.
  • Game-running warning. SyncCrate warns you before syncing while Hollow Knight is still open.
  • Undo and history. Undo the last sync in one click, and put back any single file a sync replaced or deleted.

// 03 How it works

Sync Hollow Knight in three steps

  1. Install and add the game

    Install SyncCrate on every PC and add Hollow Knight in the Game Browser. Its folder is found automatically.

  2. One PC hosts

    The PC with the setup everyone should have clicks Start Hosting. The others pick it under Scan for Hosts on the same network, or paste its join code from anywhere.

  3. Compare and sync

    Check the list of new, changed and conflicting files, then Sync Now. Only the files that differ are copied, PC to PC.

TipEvery PC needs the Modding API installed once, with the same game version. SyncCrate copies the mods, not the API, and warns you if the game is still running.

// 04 Common problems

When Hollow Knight mods don't match

  • Different mods for a race or a group

    Randomizer races and multiplayer sessions go wrong when one player has another version of a mod or is missing a library.

    Everyone syncs the host's Mods folder, so every PC has the same files.

  • Mods on a second PC

    Reinstalling each mod on another PC, with the right library mods, is slow and easy to get slightly wrong.

    Sync the Mods folder from your main PC and it matches file for file.

  • A mod update for one player only

    One person updating a mod is enough for the group to drift apart again.

    The host updates once. Everyone else syncs and gets only the changed files.

  • Mods run code

    Hollow Knight mods are .dll files that run in the game.

    .dll files are flagged before they sync, and nothing changes until you approve the list. Only sync with people you trust.

// 05 Hollow Knight

Good to know

  • The Modding API isn't synced. It replaces game files in Managed, which SyncCrate leaves alone. Install it on each PC, for example with your mod installer.
  • Saves aren't synced. Hollow Knight keeps them in your user profile, not in the game folder.
  • Your mod installer may list synced mods as installed by hand until it rescans the folder.
  • Steam or GOG doesn't matter: SyncCrate finds both, or point it at the game folder once.

// FAQ

Hollow Knight questions

Where do Hollow Knight mods go?

In hollow_knight_Data/Managed/Mods inside the game folder, once the Modding API is installed. SyncCrate finds Steam and GOG installs.

Does my friend need the Modding API installed?

Yes. The mods only load with the Modding API, and SyncCrate doesn't copy it. Install it on each PC with a mod installer, then sync the mods.

Can I use it to set up HKMP with friends?

Yes. Install the Modding API on every PC, the host sets up HKMP and any add-ons in their Mods folder, and everyone syncs. That way every player has the same versions.

Does SyncCrate sync my Hollow Knight saves?

No, only the Mods folder. Saves stay on each PC.

// Free · Open source · Windows, macOS, Linux

Same Hollow Knight setup on every PC.

Install SyncCrate on each PC, one of you hosts, everyone else joins. No accounts, no cloud, nothing uploaded anywhere.