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Fallout 3 guide · Updated

Your Fallout 3 mods on another PC.

Give a friend your modded Capital Wasteland, or move it to a new PC. SyncCrate copies the mods in your Data folder, and after the first time only the files that changed.

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// 01 Why

Why a modded Fallout 3 is hard to move

A stable modded Fallout 3 takes work: fixes, FOSE plugins, textures and a load order that took evenings to get right.

Copying the whole Data folder also drags along the game's own files and the DLC, and it's out of date as soon as you add a mod. With SyncCrate one PC hosts and the other matches it, and only mods are copied.

// 02 What syncs

What SyncCrate syncs for Fallout 3

FolderPath in the game folderFiles
Mods & PluginsData/Plugins (.esp, .esm), archives (.bsa), FOSE plugins, meshes, textures and sounds. Fallout 3's own files and DLC are skipped..esm .esp .bsa .dll .ini .json .toml .txt .xml .nif .dds .kf .wav .ogg .mp3 .lip

// Where it looks

Steam
steamapps/common/Fallout 3 goty, steamapps/common/Fallout 3 in every Steam library, on every drive
Windows
C:\GOG Games\Fallout 3 GOTY
Anywhere else
Point SyncCrate at the folder yourself, once

Built in for Fallout 3

  • Script warnings. .dll files run code on your PC, so they're flagged for you to review before they sync.
  • Turn mods on and off. Disabled mods move to a _Disabled folder the game doesn't load.
  • Game-running warning. SyncCrate warns you before syncing while Fallout 3 is still open.
  • Undo and history. Undo the last sync in one click, and put back any single file a sync replaced or deleted.

// 03 How it works

Sync Fallout 3 in three steps

  1. Install and add the game

    Install SyncCrate on every PC and add Fallout 3 in the Game Browser. Its folder is found automatically.

  2. One PC hosts

    The PC with the setup everyone should have clicks Start Hosting. The others pick it under Scan for Hosts on the same network, or paste its join code from anywhere.

  3. Compare and sync

    Check the list of new, changed and conflicting files, then Sync Now. Only the files that differ are copied, PC to PC.

TipEach PC needs its own copy of Fallout 3 and its DLC, and FOSE installed once. SyncCrate copies the mods in Data, not the game.

// 04 Common problems

When Fallout 3 mods don't match

  • DLC that shouldn't be copied

    Data also holds the base game and the five DLC (Operation: Anchorage, The Pitt, Broken Steel, Point Lookout, Mothership Zeta).

    Fallout 3's own .esm and .bsa files and all DLC are never synced. Only mods are.

  • Load order isn't in Data

    Which plugins are active is stored in plugins.txt in AppData.

    Enable and sort the new plugins with your mod manager or LOOT, once.

  • Gigabytes of textures

    Re-copying everything for one new mod wastes an evening.

    Only the differences are copied.

// 05 Fallout 3

Good to know

  • Only mods sync. Fallout 3's own plugins and archives, and its DLC, are skipped, so nothing paid is copied and base files are never replaced.
  • Load order isn't synced. Enable and sort the new plugins with your mod manager or LOOT on the other PC.
  • FOSE itself sits next to the game's exe and isn't copied. Install it on each PC.
  • Your settings stay yours. Fallout.ini, FalloutPrefs.ini and saves live in Documents and aren't synced.
  • Scripts run code. .dll files are flagged before they sync, and nothing changes until you approve the list.

// FAQ

Fallout 3 questions

Does it copy the DLC?

No. Each PC needs its own copy of the DLC your mods need.

Steam or GOG?

Both. SyncCrate finds Steam installs and the usual GOG folders.

Does it sync my load order?

No. Use your mod manager or LOOT after syncing.

Is Fallout: New Vegas supported?

Yes, as a separate game: see [Fallout: New Vegas](fallout-new-vegas).

// Free · Open source · Windows, macOS, Linux

Same Fallout 3 setup on every PC.

Install SyncCrate on each PC, one of you hosts, everyone else joins. No accounts, no cloud, nothing uploaded anywhere.